How To Teach Board Games Like a Pro - boardgamerblues.com

How To Teach Board Games Like a Pro

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62 Comments

  1. Which would you rather have: an unhappy bottle full of farts, or a bottle full of unhappy farts?

  2. "Until they're sat at your table resembling an unhappy bottle full of farts"….that made me lose it, LOL!

  3. Great advice. Need to start doing these things. Whenever I try and explain game rules it comes across as a old professor reciting an algebra lecture.

  4. Love the tips. Hoping this will help in getting my family to play board games with me ☺️

  5. 12:42 Lol I'm from Germany and I didn't know that in English, 6 nimmt is called the same

  6. How many games did you setup for this?

  7. My least favourite part of owning a new game is having to learn and teach the rules. But with a few exceptions it’s always worth it. 😊

  8. OR, just skip this step and play Mao.

  9. As someone who got into boards games with twilight imperium I forgot just how confusing it can be for new people

  10. wait wait, how does the "DAAAAAMN THEY LOOK GOOD THESE DAYS, I MIGHT SET UP A BOARD GAME NIGHT" work with ex girlfriend analogy? 😀

  11. I bought Settlers of Catan(with addon) for new years party. Spent many hours studying the rules on the week leeding up to it…
    And the guests brought some simple card game that was very reliant on luck and that everyone preferred to play.
    I am still hollow after that incident.

  12. Explaining board games to any dad is impossible.

  13. Amazing vídeo! And the portuguese legends is perfect.

  14. So glad I found this because I'm going to teach some people Dune after watching the SUSD review of it

  15. Im teaching my friends TI they are new ish to board gaming. Wish me luck

  16. If board orientation matters I always make it face up for the person who is playing the first time and the board is upside down to me. It would be incredibly difficult to read a board you are unfamiliar with the entire game.

  17. Great video! Watched this when it was first posted, and watched again a year later…and I realize I actually do a lot of these things already. I'm always the one to teach games, and my girlfriend has complimented me on how I teach to our friends. Not sure if I just learned all this stuff naturally by teaching so many times, or if I subconsciously internalized the lessons from this video! Either way, thanks for putting this together and bestowing us all with your knowledge and experience.

    The one bit I'm hesitant about is the second tip about handing everything out and letting people fiddle. Specifically, I'm worried about handing out the player aids and such before explaining anything because then people might be too focused on reading those and won't hear anything I'm saying. Of course, I guess a solution to this would be to let them read and then dive in to rules explanations…but then I fear letting them read without any context will confuse them more or raise questions that would have been answered easily within my explanation. I do like to let them fiddle around with the pieces though. No harm there.

  18. Love this video, we need more vids like this!

  19. Haha plus one for the dummy game! I always dummy play before I invite my friends over. Mainly because I don’t have any friends, but still it’s great practice for when I get some.

  20. 5:09 Alright, that was a litt-le weird: from where precisely did you pull out that notebook? 😉

  21. I'd like to add another tip (or two). It's part of knowing the rules, but actually gets overlooked in our boardgame groups.
    12. Use game theme Terminology
    Instead of saying "put your thingy on the open spot" (or something much, much ruder), or even "remove your worker", use the actual theme terms, like put your scientist on a free research area or remove your gnome – it makes for a richer if subtle and clearer playing experience.
    13. Make sure to be clear on play terms and turn hierarchy. The terms round, phase, action, bonus action, extra bonus action etc. can be daunting. Generally, rounds are comprised of phases which may each include multiple actions, but there may also be rounds within phases, depending on the game.

    Great tips! 🙂

  22. This is a great video. I'll try and put these into practice when showing friends things on Board Game Arena. Minus the tactile toughing and fetching them snacks, of course.

  23. My tip is to avoid saying exceptions. For example: "The rule is you have three actions per turn…except for if a card says you get more."
    There are always exceptions and people familiar with games will know this.
    Otherwise, you can save it for your example turns or when you talk about a specific component.

  24. “play a dummy game”
    everyone: naaaahhh who does thaaaattt???
    me be like:

    Um….
    i just played the entire Pandemic legacy season 1 and 0 (both) with the team being me and me and me and me…

  25. you no what? his simple review of Taj Mahal is soooo intriguing

  26. i've been teaching games since 2003 and that is exactly what i do lol, i think i might have invented it. (i totally stole it from someone though can't remember who)

  27. Ive just realized that Quinns is aplaying the adivces himself to teach us how to teach as well

  28. I teach games in a very similar way to your suggestions.
    (a) Theme. The narrative, aesthetic, and degree of cooperation or competition expected. Puts the players in the right headspace.
    (b) Win Condition. Explaining a boardgame is like planning a roadtrip. And you don't plan a roadtrip without having the destination fixed firmly in your mind, to which all other information and directions build towards. I'm giving you piece of information X. Without knowing why this matters towards the goal, X just gets sorted on a shelf of the mind to be swiftly forgotten as you begin explaining Y and Z.
    (c) Typical Turn. Play a turn while explaining the rules and systems. Encourage questions, and reinforce that it's completely expected to not have the full picture on a first explanation; understanding and strategy comes with the first round played. To that end…
    (d) Test Round. Play one or two rounds with the players fumbling through a turn, taking actions, getting things wrong and out of order, and building a lattice of understanding while you answer questions and correct errors.

  29. Wow this is literally more prep than I put into the D&D sessions I DM

  30. rewatching this before I teach twilight imperium to random friends tomorrow, wish me luck

  31. Doesn't he sound like Vision? Well done, well done

  32. The Who, how and most importantly why will this be fun is rather difficult with Hansa Teutonica.

  33. On the can, reading the rules for TI3, game night in one week.

    (People are ordering tests and staying isolated.)

    Thank you SUSD for all the great videos and podcasts.

  34. I find that a whip and cattle prod are effective tools of pedagogy.

  35. I'm really really bad at teaching games. My friends will thank you

  36. I was teaching five tribes to a friend last week but I found it hard to balance between giving helpful tips and playing the game for her, do you have any advice for that?

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