Let's Talk Board Games #1: 4 Quick Reviews + Giveaway - boardgamerblues.com

Let’s Talk Board Games #1: 4 Quick Reviews + Giveaway

Before You Play
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Welcome to our first episode of “Let’s Talk Board Games,”where we will be doing quick reviews of several board games as well as a possible topic of discussion. Let us know if you have anything you’d like to see us include as a part of this segment!

00:00​​ – Intro
04:42 – What do you look for in a board game review/reviewer?
09:08 – Mass Transit
13:40 – Fantasy Realms: The Cursed Hoard Expansion
19:37 – The Castles of Tuscany
24:05 – Tiny Towns: Villagers Expansion

@ThinkerThemer – “Small Talk” episode:


Must be 18+, open to US residents only.
1 Entry per person.
ENDS: Wednesday, June 30th 2021 @ 11:59 PM PST

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  1. What do you look for in a board game review/reviewer?

  2. With the Tiny Towns Trees mini expansion, is this an expansion that turns Tiny Towns into a real time game? As in, after we plant the seeds how long do we have to wait until it grows? Cause I hear it can take a while.

  3. Thank you for a great video. Really enjoyed it and I have a feeling that this series will become my favorite series from your channel. Keep up the great work!

  4. i think fantasy Realms (fantastische Reiche) came out this year in German for germany and EU- so thats why the nomination for "Spiel des Jahres"….

  5. I love that your guiding star for play-throughs is whether you can 'showcase' a game. I think that your post-play through reviews are a natural extension of that where you can 'review' it with less of the baggage that other reviews tend to have/inspire because we as viewers went on that journey with you. That said, I like review formats that sit on ends of the spectrum (e.g., long form content /video essays like NPI or impressions like ThinkerThemer and JonGetsGames). I've also gotten into Board Game Barrage on your recommendation and love how they discuss games.

  6. I look for many things in a game review, components, mechanics, theme, gameplay, etc… that being said I don’t think that in the format you’re suggesting everything is needed. I feel that this format would be more aligned with getting games on people’s radar and then we can look more into them. What I’d be interested in hearing is enjoyment level, complexity, and something I don’t see as much as I’d like which is PLAYER INTERACTION. I don’t mind it but my wife hates heavy take that gameplay so it’s a huge factor for me when judging to get a game.

  7. I think everyone prefers different kind of reviews. Personaly I prefer critical and in depth reviews. How does the card drafting work? Are there different valid strategies or is everyone fighting over the same cards/board spaces? How does the player interaction feel? Are there empty/clear decisions (e.g obvious best options)? What are the things that feel odd or can kill the fun (player elimination, alpha leader, hate draft) and what is the impact of them?
    The more information about the game the better I can guess if it fits my group. This is why I like your review + lets play, because I can see everything in action. See the impact of player decisions… But I know it takes more time and think shorter previews with your opinion (like this one) is also nice.

  8. One thing I would love to see would be a channel that reviews games that they've played numerous times over a decent period of time, as opposed to the newest game that they've played a few times, and are just trying to crank out a review.

  9. I agree that each game has its audience. To figure out if the game is right for , I would want to know who it's for and who it isn't for. In other words, I appreciate an equal distribution of positive and negative comments about a game.
    For example, I like trading and negotiating so a high interactivity game would be great for me. For people who like efficiency puzzles, probably not so much.
    I imagine a checklist of people who would enjoy a game and tick it off something like people who like: Combat, Timing, Resource Conversion, King making…

  10. I want to hear your subjective experiences as you play the game, particularly in terms of decision space and atmosphere. What do the decisions you're making in the game feel like – do they feel varied or very similar from game to game? Are they crunchy, puzzly decisions, tension of being uncertain what other players are doing decisions, or more breezy decisions that seem obvious based on the situation? What specifics mechanics of the game are most engaging to you and how do those contribute to the decision space – which of the decision points in the game is the most engaging? Do you feel like the decision space changes significantly between games, or is one or few broad path to victory fairly dominant? And in terms of atmosphere, what does it feel like? Is there a lot of table talk and banter about what other people will do (like in blood rage or Root) or is it more of a quiet tense game of you looking over your player board and figuring things out (like in orléans)?

    Those are the two broad answers I want when I watch a review – what's the atmosphere of the game like, and what do the decisions of the game feel like? Outside of that, I think you do a great job of discussing who it could be for in terms of weight, length, and player scaling (which is also pretty important in deciding to buy a game). I definitely am much more inclined to watch reviews than playthroughs so I really value your reviews when you give them and will almost always watch just the review section. The number one thing I want in a game is to make a high density of varied and interesting decisions, rather than similar decisions throughout the game or decisions that feel the same from game to game, so I am always looking for that as I watch. Thank you!! As always love your content

  11. The “we don’t know what your do’in” is your channels charm. And ya end music!!,,,,, Do! Not! Change! It! otherwise doing you both are doing so well.

  12. I've never thought i'd enjoy a playthrough as much as i do watching you guys. I really love it and your comments in the end. Considering reviews, i like #BoardgameCo cause his reviews include what he likes about the game, what he doesn't like and what he thinks other people might not like about the game. It's an interesting what of looking at games. By the way, i can't get Fantasy Realms anywhere and you guys have 2 copies!!! 😉

  13. Hey, Monique and Naveen o/

    Congrats for the new show. Looking forward to it.

    To answer your question – for me, the good reviewer is following a stable moral system in his / her reviews. I followed many reviewers, and content creators for that matter, and almost 95% of them at some point decide to abandon their moral system in favor of more views and income. This is especially visible once they decide to make YouTube, Tik Tok, or whatever platform they are using, into their main source of income in life. It usually starts very hush-hush, a winy or controversial opinion here and there, a missed promise made publicly in a video… but before you know it the content is compromised in favor of more views, or comments, or broader public sample, usually focused to please the teenage target group.

    Many reviewers decide to go on offensive with more negative reviews than positive, not because they do not like the reviewed object, but because, as we know from television, life, and everything. Drama makes more sales. Currently, you guys are my favorite content creation team, for many reasons, but mainly because I love your moral system – you don't give personal review on objects, that you paid to show case; you always speak respectfully about other content creators, designers, players, etc.; you race only with yourself, trying to be better; you pick to create the content you enjoy, not the one that will make the most buzz, and so many other small things. I really love your moral system. I believe that you are the same in real life and I really hope that in some future time on the way, you will not decide to sacrifice it on "The Alter of Viewership".

    I believe that the best system you can use here is – Pros, Cons and Personal opinion. In that order. The first two will take care of the unbiased portion of the review. The second will give you opportunity to show your mind on things. Do not swing into “OH, this is so baaaad", but equally important do not be "in love" with every single product.

    I hope this is helpful. Good luck guys. o/

    I am watching you! 😀 <3

  14. Love this format! 🙂 I think for us, we are just looking for honest reviews! I like when people aren't afraid to give some critiques and I always appreciate when reviews include who the game is for. I think we all need to keep in mind that reviews are super subjective, so I generally find reviewers who have similar tastes to mine.

    I always loved your vlogs, so any sit down talk videos are always a treat!

  15. In reviews, I want to see their honest opinion and also get an overview of the game itself. Also, I expect reviewers to have played the game at least a specific number of times. Or if not, at least tell how often they played and if they tried all different player counts or just one. In general, I enjoy open communication.

  16. I like this new format. Thanks so much for the video. Also like the subtle music in the background. 😁

  17. As a primarily solo player myself I wish there are more solo variant reviews out there. I'm also partial to shorter, concise reviews much like the 5 in 5 format.

  18. I like this format a lot! Jongetsgames does something similar and it's my favourite of all reviewers. If you've seen it, Jon does a spectacular job of not only describing the game's flow, but also giving very insightful analysis. When I'm deciding on buying a game, his "short takes" (I forgot what he calls it) are the most helpful for me. You have the advantage of two voices to discuss and trade off points. Looking forward to more!

  19. I much prefer playthrus to just standalone review videos on one game (since I'm so visual, I'd much rather see a game in action, how it plays, how appealing and colorful and thematic a game is, etc.) BUT talking specifically about reviews, I do really prefer your style of reviewing already! I think really critical reviews aren't the way to go, since, like you said already, it's SO opinions based. A game that didn't work for the reviewer might totally work for me, so I would want much more practical reviews of games. What are the stand-out mechanisms (since so many people have preferences– mine is tile-laying), if there's a solo mode how does it play compared to multiplayer (since I mostly play games by myself), who would this game best service? I think you're doing a good job already with your reviews, really excited for these snipit review videos– if a game piques my interest I can find more content about it as well! 🙂

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